Assetto Corsa Ks-porsche-911-gt3-cup-2017-rpm Site
When you fire it up in the pits, it sounds like a tractor. But the moment you clear the pit limiter and flatten the throttle for Turn 1, the frequency shifts. By the time the needle sweeps past 7,000 RPM, the windshield vibrates, your transducers shake the rig, and you realize you aren't driving a car; you're holding onto an earthquake.
There is no ABS . Drivers must master Degressive Braking —hitting the brakes hard initially and slowly releasing as you turn in—to avoid locking the front tires. assetto corsa ks-porsche-911-gt3-cup-2017-rpm
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. When you fire it up in the pits, it sounds like a tractor
: The 4.0-liter flat-six starts to breathe at 6,000 RPM, but the magic happens between 7,500 and the 8,500 RPM limit. In the sim, the cockpit vibrates as the needle sweeps past the final LEDs on the Cosworth dash. The Weight Transfer There is no ABS
If you search on YouTube, you will see alien lap times. But those aliens aren't faster because they brake later. They are faster because they manage the engine’s emotional state.
The Assetto Corsa version of this car has been rigorously compared to other sims, particularly iRacing. These comparisons highlight that Assetto Corsa's version provides exceptional front tire load information through Force Feedback. The car's handling is notably different from its peers: Assetto Corsa's version is defined by understeer on entry, while iRacing's version is more prone to oversteer. Ultimately, the Kunos model is praised for its authentic feel and its ability to teach drivers how to handle a real rear-engined race car.
The ks_porsche_911_gt3_cup_2017 is notorious in the Assetto Corsa community for being a purist's car. Unlike GT3-spec cars, the Cup car features: