The headline feature of the 1.6.0 update was the introduction of . This allowed the entire kingdom of Hyrule to be viewed through the lens of the Nintendo Labo Toy-Con 04: VR Kit . For the first time, players could step inside Link’s boots in a semi-immersive way. The implementation was unique:
Overall, the speedrunning community concluded that 1.6.0 was . Most major exploits—including the infamous Trial of the Sword inventory transfer, durability duplication, and whistle sprinting—continued to work exactly as before. As a result, the BOTW speedrunning leaderboards did not split into separate categories for version 1.6.0, unlike after earlier major patches.
Players could toggle a "VR Goggles" option directly from the in-game settings menu.
As we look forward to the next generation of Zelda games, from Tears of the Kingdom to whatever the future holds, it’s worth appreciating the quiet care Nintendo put into polishing BOTW long after most developers would have moved on. Update 1.6.0 may not be flashy, but it’s a testament to the idea that even a near-perfect game can always get a little better.
Whether you are a gaming historian or a player revisiting Hyrule, this deep dive breaks down the technical wizardry, VR implementation, and lasting legacy of BOTW’s 1.6.0 milestone. 1. The Headliner: Virtual Reality Comes to Hyrule botw update 1.6.0
Highlight the Breath of the Wild icon on your Nintendo Switch home screen, press the + button, and look at the version number displayed under the title. It should read version 1.6.0.
According to deep-dives across Reddit's Glitch Communities , several key mechanics remained perfectly executable in this version:
Because update 1.6.0 changed file structures, many mods required updates. Developers on
Beyond the VR novelty, Version 1.6.0 served as a "stability" patch that refined the experience for all players, even those without cardboard goggles. It addressed several minor technical issues to ensure that the massive open world ran as smoothly as possible on the aging Switch hardware. The Community Reaction The headline feature of the 1
. You can toggle this setting via the "Options" menu under the "System" tab.
is up to 37% faster (e.g., traveling from the Great Plateau to Kakariko Village dropped from 16 seconds to just 10 seconds). Entering Shrines is roughly 21% faster .
While the novelty of looking around Hyrule using head-tracking was universally praised, the mechanical constraints of the Nintendo Switch hardware meant the VR mode came with massive caveats:
Launch the game, open the pause menu, navigate to Options , and scroll down to Toy-Con VR Goggles . Toggle it to ON . Players could toggle a "VR Goggles" option directly
However, if you’re a dedicated speedrunner who relies on specific, obscure glitches that might have been subtly altered, stay on your current version and consult the latest speedrunning community guidelines. Many record-attempts still use version 1.5.0 or even 1.0 for specific categories.
: If you rely on specific glitches for speedrunning or fun, be aware that updating to 1.6.0 is irreversible unless you own a physical cartridge and delete all update data (which also wipes DLC). Many glitch hunters deliberately stay on earlier versions, so consider your priorities before updating.
| Action | Ver. 1.5.0 | Ver. 1.6.0 | | :--- | :--- | :--- | | Loading a Save File | ~31 seconds | ~21 seconds | | Fast Travel | ~19 seconds | ~11 seconds | | Entering a Shrine | ~10 seconds | ~7 seconds |
: Technical analysis revealed that the update allows the Switch's CPU to "overclock" (increase its clock speed) specifically during loading screens. Speed Gains