1710 Dupe Work [repack] | Minecraft
For modded servers, ensure you use the latest stable community forks of classic mods. Many community developers have released unofficial "unfix" patches for 1.7.10 mods to close decades-old inventory loopholes.
: In single-player, it is often easier to use the Open to LAN feature to enable cheats and switch to Creative mode rather than performing complex glitches.
Applied Energistics 2 handles items as digital data. Early versions of AE2 in 1.7.10 had severe issues with chunk loading and power loss.
This is perhaps the most classic dupe method from the 1.7.10 era. It relied heavily on server lag and chunk loading mechanics. minecraft 1710 dupe work
: Place the items you want to duplicate inside the Donkey's chest.
While searching for "dupe work" might be for personal sandbox use, it is crucial to understand the implications.
Players found loops where they could craft an item using a certain amount of Energy Condenser Value (EMC), uncraft or process it using another mod's machine (like a Thermal Expansion Pulverizer), and yield materials worth more EMC than the original item cost. Applied Energistics 2 (AE2) Spatial IO For modded servers, ensure you use the latest
Plugins like IllegalStack or AntiDrop can detect when a player opens an inventory while changing dimensions or performing actions at impossible speeds.
To help tailor future information, what is your primary goal? I can provide more details if you let me know:
This method relies on forcing an item entity to update across a chunk border right as the chunk unloads from the server's memory. Applied Energistics 2 handles items as digital data
When Player A logs back into the server, they will still be sitting on the Donkey, and the original items will still be inside the Donkey's chest, successfully doubling your resources. 3. The Unloaded Chunk Entity Desync
If you're looking to fix a specific issue on your server, let me know: Is your server ? What specific modpack or plugin list are you running?
A: Most 1.7.10 dupes are patched in 1.8+ due to changes in the Netty networking library and chunk loading logic. However, 1.7.10 servers preserve these bugs intentionally or accidentally due to legacy code.




