Which (Unity Transport, Photon Fusion, Fish-Net, etc.) are you planning to use? What is your target player count per server instance?

Set the culling radius for interactive items (loot, dropped items) to a maximum of 50–75 meters.

-- Initialization function ServerAuth.Initialize() print("[STP Pro v134un] ServerAuth AdminCore Initialized.")

Choose your preferred transport layer (e.g., Unity Transport, Photon Fusion, or Fish-Net).

The template is built around a modular architecture that allows developers to add or remove features without breaking core functionality. Multiplayer (STP) Survival Template PRO Netick | Add-Ons

A robust UI system manages item serialization, weight mechanics, and recipe-based crafting. The backend is designed to validate crafting requests on the server side to prevent cheating and data desync.

Whether you are building a rust-like PvP environment or a cooperative PvE sandbox, understanding the core systems of v1.3.4un is critical to maximizing your development workflow. 📅 The Core Architecture of v1.3.4un