Fixed collision glitches, UI overlay layering bugs, and broken sequence triggers.
Refactored physics loops, cleaner script structuring, and reduced asset overhead.
Diving into the Shadows: A Look at Purification Process -Demo 0.8- If you’ve been scouring Purification Process -Demo 0.8- By KandomRyller
Resource Management
Since the demo’s release on October 12th, the subreddit r/PurificationProcess has exploded with theories. Here are the top three interpretations of Demo 0.8: Fixed collision glitches, UI overlay layering bugs, and
The demo, being version 0.8, likely represents a near-feature-complete build, with most of the core mechanics implemented and the story content largely finalized.
: Players on certain mobile or older Android devices (like Android 10) have reported technical glitches, such as black screens or missing backgrounds, which the developer has addressed in subsequent bug-fix updates. Here are the top three interpretations of Demo 0
is a unique, indie psychological horror game developed by KandomRyller and hosted primarily on Itch.io. Blending dark, supernatural elements with a gripping atmosphere and rhythm-based ritual mechanics, the project has garnered a dedicated following within the horror gaming community.
: The developer, KandomRyller, focuses on drawings and animations , often sharing progress updates and art previews on social media platforms like X (formerly Twitter).
The version denotes that the project is in a late, yet incomplete, stage of development, allowing players to experience the core loop while giving feedback. Here are the key aspects of the 0.8 build: