The UI font and formatting engine were completely rewritten. Ability descriptions now span of text inside the inspection menus, displaying highly technical and precise data (such as exact damage modifiers and activation thresholds). 3. Hidden Ability Clarification
Converted into a Grass/Fire-type powerhouse with Chlorophyll and Solar Power, making it a terrifying asset on weather teams.
: Provides six random first-stage Pokémon for a completely unpredictable playthrough. radical red 3.1 changelog
: Items like the Upgrade , Electirizer , and Magmarizer were changed from evolution items to powerful held items for Porygon-Z , Electivire , and Magmortar respectively. 4. Quality of Life (QoL) Improvements
Fixed an issue where using specific evolution stones on Alolan or Galarian forms would accidentally default them back to their standard Kantonian evolutions. How to Update to Version 3.1 The UI font and formatting engine were completely rewritten
: Cleaned up the move-learning interface to ensure that Gen 9 "egg moves" and tutor moves were correctly accessible via the standard NPCs in Fuchsia City. Quality of Life (QoL) Enhancements DexNav Refinements
: Fully resolved the crashing issues encountered when searching for specific Paldean encounters in dense grass patches. Feebas evolves via a Prism Scale
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: Early-route species like Poochyena and Zigzagoon hit their final stages at Level 16. Feebas evolves via a Prism Scale, Nosepass transforms using a Metal Coat, and Clamperl splits into Huntail or Gorebyss using standard Water or Sun Stones. 🔍 Playstyle Modes Reminder
Species, learnset, and ability randomizers became fully compatible with Hardcore and Restricted modes. Aesthetic and UI Updates