Reshade Ray Tracing Shader Rtgi 0.33 [ Instant Download ]
Note: This shader is Patreon-exclusive software. Ensure you are supporting the developer for access to the latest builds and bug fixes.
A: YES. Do not use Reshade (any version) in Call of Duty , Valorant , or Destiny 2 . Their anti-cheat software flags depth buffer access as a wallhack. Single-player games only.
Drop the RTGI 0.33 shader files: copy the .fx files into the Shaders folder, and the .fxh (header) files into the Textures or Shaders folder as specified by the shader documentation. Step 3: Configure the Depth Buffer Reshade Ray Tracing shader RTGI 0.33
Always keep this enabled on the advanced setting to ensure a clean visual output without temporal shimmering. Limitations to Keep in Mind
18;write_to_target_document1b;_fonuaYbjLYWFkdUP-8C96AM_100;57; 0;a6a;0;5e9; 0;28c5;0;36ea; ReShade 5.3 and RTGI 0.33 Update | August 2022 Note: This shader is Patreon-exclusive software
If your depth buffer looks inverted or broken, go back to the tab, look at the global processors at the bottom, and toggle RESHADE_DEPTH_IS_INVERTED or RESHADE_DEPTH_INPUT_IS_REVERSED between 0 and 1. Optimal Settings for Quality and Performance
Unlike native hardware-accelerated ray tracing (like DXR in Cyberpunk 2077 or Metro Exodus), RTGI 0.33 operates entirely in screen space. It uses the data visible on your monitor and the game's engine depth buffer to simulate accurate global illumination, ambient occlusion, and subtle physical reflections. Version 0.33 delivers optimized denoiser algorithms and refined light accumulation, substantially reducing the "noise" or shimmering artifacts common in earlier builds. Key Features of RTGI 0.33 Do not use Reshade (any version) in Call
RTGI 0.33 reads the scene's bright areas (like skies or neon signs) and treats them as dynamic light sources. If you are standing under a bright blue virtual sky, your character's shoulders and top surfaces will subtly inherit a blue tint, blending assets perfectly into their environment. Step-by-Step Installation Guide
Ray tracing is a rendering technique that simulates the way light behaves in the real world. It works by tracing the path of light as it bounces off various objects in a scene, creating a more accurate and realistic representation of the environment. This technology has been a holy grail for graphics enthusiasts, as it enables the creation of stunning visuals with unprecedented levels of detail and realism.
Enable the internal temporal denoiser inside the RTGI UI. It pools data across multiple frames, giving you smooth ray tracing at lower sample settings.