Run the setup tool and select your game's executable. When prompted, choose the correct rendering API (DirectX 9/11/12, Vulkan, or OpenGL). Add Shader Files: Extract the RTGI shader files (typically qUINT_rtgi.fx and its textures) into the reshade-shaders folder in your game's directory. Enable in Game:
ReShade is a popular, open-source post-processing injector for games and other OpenGL and DirectX applications. It allows users to enhance their gaming experience with various shaders and effects, including depth of field, motion blur, and ambient occlusion. One of the most notable features of ReShade is its support for RTGI (Real-Time Global Illumination), a technology that simulates the way light interacts with the environment in a scene, providing more realistic and immersive lighting.
In the lifecycle of software development, specific versions often become benchmarks. Version 0.36.1 represents a specific milestone in the beta phase of the RTGI shader.
RTGI 0.3.6.1 Full is a specific version of the RTGI shader for ReShade. This version focuses on enhancing the global illumination effect, making it more accurate and efficient. The "Full" version typically implies that it includes all features and fixes up to that point, offering a comprehensive RTGI experience. reshade rtgi 0361 full
This version is a Screen Space Ray Tracing shader. Unlike hardware-accelerated ray tracing (RTX), which uses the entire 3D scene data, RTGI uses "screen space" information—meaning it only calculates lighting for objects currently visible on your screen.
A: This often happens when mixing and matching different versions of shaders and the ReShade framework. Ensure you are using the most up-to-date version of both. Check the ReShade.log file in your game's directory for specific error messages.
For the most up-to-date versions beyond 0.36.1 and detailed configuration guides, the Marty's Mods Guides offer official documentation on optimizing the effect. Run the setup tool and select your game's executable
Created by (Marty McFly), the RTGI shader brings Real-Time Ray Traced Global Illumination to almost any game that allows ReShade. Unlike standard lighting, it simulates how light bounces off surfaces, fills shadows, and adds realistic "color bleed" from bright objects onto nearby walls. Key Features of v0.36.1
Keep in mind that RTGI can be a demanding effect, and performance may vary depending on your hardware and game configuration.
Before diving into the RTGI shader, it’s crucial to understand the framework it runs on. ReShade is a revolutionary post-processing injector tool for Windows PC games. It acts as a bridge between your game and your graphics card, inserting custom visual effects and shaders in real-time. Think of it as an Instagram filter on steroids, operating live at the engine level to completely overhaul a game's visuals. ReShade is compatible with thousands of games and supports all major graphics APIs, including DirectX 9 through 12, Vulkan, and OpenGL. Enable in Game: ReShade is a popular, open-source
Place these files into the same folder where ReShade installed ReShade.ini (usually the game’s root directory).
Determines how far light can bounce. A lower value is faster and often sufficient.