Rtgi 0.17.0.2
: Turn off temporal anti-aliasing (TAA) or MSAA inside the game menu, as these techniques often distort the depth buffer. 📊 Performance and Customization Breakdown
Run the installer, select your game's executable file, and choose the correct rendering API (DirectX 9, 11, 12, or Vulkan).
Ray Amount: 10+ | Step Amount: 20+
While this specific beta was part of a rapid development cycle, its core focus remained on stability and lighting accuracy:
RTGI (Ray Traced Global Illumination) version 0.17.0.2 is an older, beta-stage release of the popular shader mod developed by Pascal Gilcher (also known as Marty McFly). This specific build, released around October 30, 2020 rtgi 0.17.0.2
Version 0.17.0.2 focused on optimizing the quality-to-performance ratio, making it more viable for players without top-tier RTX hardware.
: The shader intercepts the game’s depth map to build a 2.5D mathematical representation of the scene.
: Download the corresponding framework version from ReShade's official site and run the installer.
Released around , this version is widely used in "Story Mode" graphics showcases for various games to achieve photorealistic visuals. It works through ReShade , a post-processing injector, to simulate how light bounces and shadows behave in real-time, even in older games that don't natively support hardware ray tracing. Key Details of RTGI 0.17.0.2 : Turn off temporal anti-aliasing (TAA) or MSAA
RTGI 0.17.0.2 is a masterful piece of software engineering. It bridges the gap between old game engines and modern graphics hardware. If you enjoy modding your games and want to breathe completely new life into older titles, mastering RTGI 0.17.0.2 is the single best way to upgrade your visual experience without buying a brand-new game. To help tailor this guide for your specific setup, tell me: What are you trying to run with RTGI 0.17.0.2? What are your PC specs (specifically your GPU)?
Rather than accepting these limitations, Pascal made a bold decision: . The new algorithm, which he claims "significantly outperforms ReSTIR GI" without suffering from its typical drawbacks, became the foundation of the modern iMMERSE RTGI shader.
Summary verdict
The latest version of RTGI, 0.17.0.2, boasts several significant improvements and new features: This specific build, released around October 30, 2020
If the shader does nothing, your depth buffer is likely not set up correctly. Check the DisplayDepth shader to see if you have a clear black-and-white view of the world.
That clock had never received light before. Not in any version.
The update is a landmark release for Pascal Gilcher’s Ray Traced Global Illumination shader , a post-processing tool that brings modern lighting techniques to almost any game through ReShade . By simulating the way light bounces off surfaces in real-time, this specific beta version significantly bridges the gap between classic rasterized graphics and the advanced ray tracing found in high-end modern titles. Core Features of RTGI 0.17.0.2
Used in "UHG Reshade" presets to modernize the game's lighting.
