Sly Cooper: Thieves in Time (PCSA00068), developed by Sanzaru Games and released in 2013, is a stealth-action title featuring time-travel mechanics, playable ancestors, and era-specific costumes. The PlayStation Vita version, which supports cross-save functionality, was generally praised for its art direction, though noted for long load times. Further details are available via the Wikipedia article for Sly Cooper: Thieves in Time .
+------------------------+---------------------------------------+ | Feature | Specification / Implementation | +------------------------+---------------------------------------+ | Resolution | Native Vita Resolution (960 x 544) | | Frame Rate | Targets 30 FPS | | Cross-Save Support | Cloud Sync between PS3 and Vita | | Cross-Play Function | Vita acts as a secondary radar screen | +------------------------+---------------------------------------+ Handheld Optimization
The game expands the roster beyond the core trio (Sly, Bentley, Murray). Players control Sly’s ancestors, each with unique mechanics (e.g., Rioichi’s Leaping Dragon technique). However, the implementation of these characters occasionally leads to pacing issues, as the control schemes change frequently between chapters.
The core loop remains true to the franchise: stealth, platforming, and heists. Players switch between the three main characters—Sly (stealth/mobility), Bentley (hacking/bombs), and Murray (brute force)—as well as Sly's ancestors, each bringing unique abilities to the table. Sly Cooper - Thieves in Time -PCSA00068- -NTSC-
: The muscle-bound hippopotamus who drives the crew through the temporal rift. Meeting the Ancestors
The addition of "Costumes" is the game's biggest mechanical shift. By collecting specific outfits in each era, Sly gains abilities like slowing down time, reflecting projectiles, or walking on fire. These aren't just cosmetic; they are essential tools for solving environmental puzzles and defeating the era-specific bosses. Why It’s a Must-Play Today
For retro gaming enthusiasts and preservationists, the PCSA00068 designation carries significant weight. Today, fans often utilize this exact NTSC version on emulators like Vita3K Emulator to upscale the adventure to high-definition. Moreover, due to its lengthy completion time and dozens of collectible "Clue Bottles" and "Masks," NTSC cheat databases frequently reference the PCSA00068 ID to unlock all skills and bypass tedious grinds. Sly Cooper: Thieves in Time (PCSA00068), developed by
The PCSA00068 version utilizes the PS Vita's unique hardware features seamlessly:
For a breath the cathedral held its own. Vesper’s jaw clenched; their hand trembled on the anchor. Then Vesper did something unexpected — they tossed the anchor into Sly’s hands.
“You know the Cooper name?” Sly asked, instincts ready. The core loop remains true to the franchise:
Playing Thieves in Time on the cartridge is generally smooth, but not flawless.
Helping Sir Galleth Cooper, the heroic, theatrical knight.
It is a stealth-action platformer where you can play as Sly, Bentley, Murray, Carmelita Fox, and various Cooper ancestors.
Use the Vita’s camera to find hidden "clock gear" collectibles. Stealth, Combat, and Variety