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Starsector Additional Console Commands Better Verified Jun 2026

Adjust variables on the fly to create your own scenarios, such as staging a massive pirate invasion against your own colonies just to see if your defenses hold up. Must-Have Console Commands for Enhancing Your Campaign Command Category Example Command What It Does Why It Makes the Game Better Fleet Management addship [ship_id] Instantly adds any ship to your fleet. Allows for immediate fleet experimentation and testing. Resource Control addcredits [amount] Injects cash directly into your account. Skips the early-game trading or bounty grind entirely. Sector Navigation goto [target_name] Teleports your fleet directly to a system or planet.

sector.addMemory(key, value)

with specific personality traits (e.g., Aggressive or Reckless) to fit your combat style. Essential Command Table Primary Use Impact on Gameplay Locates specific ships for sale across the sector. Eliminates "market hopping" to find rare hulls. SetMarketCondition Manually changes a colony's traits. Fixes bad world-gen or creates "perfect" colonies. Enables the full developer suite. Allows for frame-by-frame combat analysis. Destroys the targeted ship in combat. Used for clearing bugged entities or "god mode" play. Conclusion

: Instantly destroys targeted ship. Useful for getting rid of annoying picket ships. starsector additional console commands better

Silence on the bridge.

: Adds specific items like AI cores or heavy machinery.

: Spawns a Domain-era Cryosleeper nearby, useful for massive colony growth boosts. Colony & Fleet Management SetMarketSize Adjust variables on the fly to create your

: Some users report occasional crashes when using "All-inclusive" commands (like AllCodexShips ) if too many mods are active at once.

Spawning an item or ship from a mod that you recently deleted will cause an immediate crash to the desktop.

: Creates a permanent stable point in your current system for building Nav Buoys or Sensor Arrays. sector

Many commands fix common frustrations that can otherwise stall a playthrough:

Two specific commands highlight this upgrade:

The Console Commands mod, paired with the right commands, turns Starsector from a rigid simulation into a flexible sandbox. By utilizing these tools, you can explore the game’s deep combat systems, customize your narrative, and fix frustrating, unforeseen scenarios, making your Starsector experience vastly "better" and more personalized. If you are interested, I can: