Previously, Madara had almost no recovery time, allowing him to chain moves immediately.
+------------------------+-------------------------+---------------------------------+ | Input Type | Move Name | Combat Function | +------------------------+-------------------------+---------------------------------+ | Light / Heavy Attacks | Gunbai Strikes | Mid-range zoning & basic combos | | Special Move A | Majestic Destroyer Flame| Full-screen Fire Style projectile| | Special Move B | Wood Style: Wood Dragon | Anti-air launcher & pin down | | Super / Ultimate (3 Bar)| Perfect Susano'o Slash | Full-screen cinematic execution | | Passive Mechanic | Rinnegan Substitution | Auto-counter / Escape utility | +------------------------+-------------------------+---------------------------------+
For a long time, competitive JUS play was plagued by unbalanced, overpowered characters. Madara, with his Susano'o, Rinnegan, and immense AOE (Area of Effect) attacks, often sat at the top of these "broken" tier lists. However, dedicated community modders and competitive players have worked tirelessly to create a balanced version—the . uchiha madara v4 jus fixed
The character's sprite size was reverted to 0.8 scale to perfectly match the dimensions of official JUS characters, eliminating clipping issues. The "Sharingan sense" dodge mechanic was also modified to be less overpowered, ensuring he doesn't automatically dodge every basic attack.
After the patch, Kai logged in and immediately felt the difference. The patch notes were sparse, but the gameplay wasn't. Previously, Madara had almost no recovery time, allowing
: Utilizing the Sharingan and standard fire style.
: Colors are mapped perfectly to a single global palette. This prevents "color bleeding" or sprites turning invisible when importing into tools like Fighter Factory. After the patch, Kai logged in and immediately
Resolved color bleeding issues across varying stages, stabilizing his Rinnegan and base Sharingan appearance.
While the original Madara V4 JUS sprite sheet and character file brought incredible visual fidelity, it suffered from severe bugs, infinite combos, and coding conflicts that would crash Mugen engines. The edition is a community-driven patch that preserves the spectacular visual assets of version 4 while completely rewriting the underlying code for flawless performance. Key Improvements in the Fixed Version